![]() So go scout around, preview some sound/music files and save them to the same project folder as your FLA file (doesn't have to be in the same folder so to speak, but it helps to get things organised). Importing the Sounds Firstīefore you can use your code to add them into your running game, you need to first import them into your library in the game FLA file (File > Import > Import to Library > Choose your sound files). ![]() You'll not do it via the timeline like traditional animators would, but rather, add or remove them dynamically using Actionscript 3. In this tutorial, we will learn how to add sounds into your Flash game.
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